Version 0.2.3
Sunward » Devlog
Added
- Region Surveyor anomalies: a completed remote survey flags an "abnormal signal" when a region hides an alien artefact, with a news alert.
- A game menu button in the top bar, next to Help, on the region, solar-system, and galaxy views.
- "Generating" meters in the building panel show a station core, reactor, or Life Support's live power and oxygen output.
Changed
- Redesigned the solar-system and galaxy side panels into cleaner cards: a status badge, key stats, and the Station Core materials shown with resource icons when colonizing.
- Colonizing a new region now also spends the Station Core's build materials, on top of the cash fee.
- The Asteroid Belt is now open space: no central planet, and a denser field of smaller asteroids to mine.
- Clearer building upgrade labels, larger alien artefacts on the map, and full station names across the menus.
- Resource-balancing pass across ore yields, refined goods, and market prices.
Fixed
- Fixed a crash when closing the radial build menu.
- A region's last station core can no longer be demolished, so a colony can't be stranded.
- A batch of backlog bugs fixed (overlapping asteroids, population counts, paused-map readouts, and more).
Files
sunward-windows.zip 65 MB
Version 0.2.3 1 day ago
sunward-linux.zip 60 MB
Version 0.2.3 1 day ago
sunward-osx.zip 123 MB
Version 0.2.3 1 day ago
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Sunward
A deep, relaxed space-industry sim.
| Status | In development |
| Publisher | Voidworks Games |
| Author | voidworks games |
| Genre | Simulation |
| Tags | City Builder, Management, Space, Space Sim |
| Languages | English, French |
| Accessibility | Configurable controls, Interactive tutorial |

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