Version 0.3.0


Added

  • A new Codex category in the Empire panel.
  • Building maintenance: buildings now use spare parts to keep running, supplied by a new spare-part factory.
  • New Megastructures build category for the warp gate, space elevator, and ascension spire.
  • A searchable, filterable SSNN news archive.

Changed

  • Sweeping art and interface refresh: modernized HUD, ware and building icons, framed panels, redesigned building interiors, and a new build menu.
  • UI/UX improvements to how the game's lore is presented and uncovered.
  • The Power build category is now Utilities (power and life support), and Erase has its own button on the build dock.
  • Power and oxygen readouts now show Used / Available.
  • Research cards redesigned with a clearer unlock button and locked / affordable states.
  • Buildings under construction now show only the build animation.
  • Updated the tutorial to cover the new mechanics.
  • Scroll down on the solar-system map to zoom out to the galaxy.

Fixed

  • Shuttles always land on a landing pad now, never in the middle of a building.
  • Smoother cursor while in erase mode.
  • A batch of backlog bugs fixed (stretched market icons, building placement overlaps, and more).

Balance

  • Ore distribution has been rebalanced within regions.
  • Softer building upkeep, and adjusted station and mine supply range.

Files

sunward-windows.zip 65 MB
Version 0.3.0 1 day ago
sunward-linux.zip 61 MB
Version 0.3.0 1 day ago
sunward-osx.zip 123 MB
Version 0.3.0 1 day ago

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