Version 0.4.1
Sunward » Devlog






Added
- Seamless region loading: entering, switching, or loading into a region now happens behind a tip screen that warms every asset first, so you arrive with no freeze and no interior-reveal hitch.
- Building lights: drills and habitats now glow with their own lights, inside and out, with soft halos and an ember when a building goes dark.
- A richer deep-space backdrop with drifting solar-flare auroras.
Changed
- Cargo shuttles now carry visible container crates when they're loaded.
- The SSNN news ticker is a fixed height with clean one-line headlines (the full text is always in History).
- A notification's "View" button now jumps to the alert's own region before framing what it points to.
- When every landing pad is full, a shuttle sets down on the nearest one instead of hovering out in space.
- Assorted UI polish: smaller coverage-overlay icons, a tighter building selection box, and a cleaner region view.
Fixed
- Fixed a random crash that could happen while hovering certain UI.
- The news ticker no longer stretches to full screen height after loading some saves.
- Tutorial steps that place a second copy of a building no longer stall with an empty cursor.
- A batch of backlog bugs fixed.
Files
sunward-windows.zip 70 MB
Version 0.4.1 40 days ago
sunward-linux.zip 66 MB
Version 0.4.1 40 days ago
sunward-osx.zip 128 MB
Version 0.4.1 40 days ago
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Sunward
A deep, relaxed space-industry sim.
| Status | In development |
| Publisher | Voidworks Games |
| Author | voidworks games |
| Genre | Simulation |
| Tags | City Builder, Management, Space, Space Sim |
| Languages | English, French |
| Accessibility | Configurable controls, Interactive tutorial |
More posts
- Version 0.5.1 - The Long Rebalance28 days ago
- Version 0.5.0 - Under New Management33 days ago
- Version 0.4.338 days ago
- Version 0.4.239 days ago
- Version 0.4.042 days ago
- Version 0.3.245 days ago
- Version 0.3.147 days ago
- Version 0.3.048 days ago
- Version 0.2.350 days ago

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